Next up
Just roughly blocking out the start area of the game as a test piece for both the level design and game design parts of the process.
This is the first room, with three ways forward. Now, why would that be... hmm :)
My last few months of work...
Just started on some quick lighting tests - first image is unlit for reference
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art comission.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
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