Well, it is here... The last two chapters are being uploaded (while I write this). Now I can finally take a break... for now.
A log I wrote while I did this can be found here: https://pastebin.com/yuV56Xiu
Perhaps you will see me sooner than you think.
-Ryan
Next up
Well, this feature hasn't been used in a long time... Let's fix that. The following code is a persistent save script I whipped up as a test for file manipulation. More details about Project Beta will be revealed as I work on it.
Long time no see, eh? Trying to create something before the main event, get a little more experience and actually release something. Hopefully I shouldn't take an ungodly amount of time for this one.
A taste of what is to come... -OR
I messed up the recording, completely forgot to rotate my phone... Gonna use it anyway!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
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