Game
FWMod

2 years ago

Well, it's the moment (most of you) have been waiting for! The enemy editor! Here's the mockup. Read the article for some more juicy info!


Location

So, for starters, the background changes depending on the location. Speaking of the location, its not gonna work like the rest of the "hover-over" settings. Instead, its going to be in a file, similar to the dat.ini file in the characters folder. Inside the file, there will be sections with each section in the map. You'll also be able to add your custom sections when custom maps do come out.

Other info

The creation process is gonna be pretty similar to character creation, nearly identical in fact. You just have a bit more to fill out. Obviously you'll be able to find enemys in the "enemys" folder. My goal after this is map creation. I think it would be really cool to just have someone make an entire new world in this game with just FWMod, especially with new enemies and characters.

Thanks for reading!



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this doesn't really seem right.. i love modding fnaf world FNaF World Modding Discord: https://discord.gg/uDNejNXYJv

bro is foxy

Sorry for no updates lately! :(

Happy 9th Year Anniversary Five Nights at Freddy's 2!

What was your favorite moment from Five Nights at Freddy's 2?

happy FNaF 11th anniversary :>

and never say ☝︎♋︎⬧︎⧫︎♏︎❒︎ 3 times in fnaf world😨

FIND ME .... MICHAEL!!!!

not rly related to anything i usually post but i just wanted to showcase this 3d renderer i made in clickteam to render obj files

(this is without firefly or opengl, this is ACTUALLY just a pure 3d renderer using lines to draw shapes)

@ClickteamLLC

Classic Shadow in 3 Dimensions!

popgoes evergreen but better

great news, fwmod is now able to load custom images! at the moment it's a folder called preload, integrating it with mods should be a simple process!