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932
4 years ago

Well, long loading times are awful but fortunately you can change them. However, the longer it loads the more fps you have. (In Unity I got around 2000)

#MadeWithUnity #Unity #ProceduralGeneration




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Yes, I'm still alive!

AND I've finally fixed major bugs in the game. The new release should be out soon!

#GameDev #Hayamichan

The hide and seek event is wip, but comes along very nicely!

#MadeWithUnity #GameDev #Hayamichan

The animations are working!

#MadeWithUnity #GameDev #Hayamichan

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Working on the endings. You'll have to find them out yourself. The build (and mobile version) will be uploaded asap... show some patience xD

#MadeWithUnity #GameDev #Hayamichan

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Working hard on the game, so you can play it (hopefully this month).

I think it might not be that scary, but good enough for my first #Horror game

#MadeWithUnity #GameDev #Hayamichan

Say no more!

I've finally added mobile controls. It took a ton of work to redo the input system, but now I can just export the game for android and everything should work

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

The hide and seek event seems to work fine. Now I have to implement the hunt event when #Hayamichan sees you...

#MadeWithUnity #GameDev #Horro