Game
Hayami-Chan 3D



2 years ago

Yes, I'm still alive!

AND I've finally fixed major bugs in the game. The new release should be out soon!

#GameDev #Hayamichan




1 comment

Loading...

Next up

Damn,

if this ain't spectacular, I don't know what is. The game has six different languages to select.

Special thanks to @FriendlyFrenchyFoxOff for translating. Be sure to check out his account. He rocks!

#MadeWithUnity #GameDev #Hayamichan

Working on the endings. You'll have to find them out yourself. The build (and mobile version) will be uploaded asap... show some patience xD

#MadeWithUnity #GameDev #Hayamichan

THE ENDINGS UPDATE IS FINALLY HERE!!

● 4 Endings

● Improved Hayami-Chan Ai

● Android Version

● Bug fixes

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

The hide and seek event seems to work fine. Now I have to implement the hunt event when #Hayamichan sees you...

#MadeWithUnity #GameDev #Horro

Seal Island Intro! For #ScreenshotSaturday!

Say no more!

I've finally added mobile controls. It took a ton of work to redo the input system, but now I can just export the game for android and everything should work

The animations are working!

#MadeWithUnity #GameDev #Hayamichan

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Can you guess what this could be?