So, what's the point - original game included prologue, phase 1, phase 2 and epilogue. And that's NOT ENOUGH to make something remarkable.
Now in game there's two chapters. Autophobia and Lost Child - it activates when you complete main battle once. And that's where's problem.
We didn't make it in time and we have only 9 hours left. And that's impossible to us to succeed. We need more time.
Now we're doing main menu which background was made by sotwound. And we are succeeding in it, but it already wasted too much time.
We are not cancelling game. We are not moving its release on the next month or something. It's that we just didn't make it in time. But we will do it soon. So please, be patient for a couple of days before New Year. We will notice you when it comes out with final trailer. You won't skip it, I sure.
Have your time, champs
Peace out.
Merry fucking Christmas,
vIgnitio
Next up
Sudden idea, but now it fits like a glove. Our last response to all hate comments! With style!
Join premiere in 15 minutes!
[WIP] First demonstration of Exploring mode in-game.
Hey, some things about Storyshift
Get real lol
Many things were made since last post.
...it doesn't mean those many things were finalized... So, yeah... It's still very dirty placeholders made in one minute. Waiting for final artworks
HERE WE COME! FACING DEMONS 1.0 (DEVILOVANIA 2.0) "THUS THE STORY HAS ENDED" UPDATE
Im trying my best to keep you in check. It's hard, but I really try.
Game dev and this team is my passion. Here I feel like I'm doing something meaningful. Even if some people making hot assumptions about me.
I still enjoy being here and myself
She died
Press F to pay respect
New game what
Our recent brand-new fan-game! Did you hear about it?
Check this out! StoryFell Papyrus Battle! Already available! I wonder, is it part of something bigger or maybe... Nah, it's my guess.
















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