Added mountains, which are an impassable barrier
Added crevasses, which block land units
Added sandbanks, which block large ships
Added storms, which slow down planes and ships
Added ruined cities which give land units a defensive bonus and impede tank movement
Added the ability to focus cities on resource production
Added a paradropper unit which behaves like a plane at first then drops an infantry unit with its ability
Added a few new maps
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
a drawing I did because I was boredπͺ. But I love how it turned out.π
Regional Bulbasaur. #Pokemon
I did this on my 3DS ^^ #Kirby
0 comments