wellp, here's the SUPER early prototype i was talking about:
https://drive.google.com/open?id=1JOMDza4YaB-QxrEg0-v1reRaNOJG3RRU
Next up
Day 1 of development, i'm currently in the process of designing the bosses and/or enemies that you will be fighting throughout this adventure
end of day 2, i got the camera working, and i added a small series of rooms, i might just focus on designing characters and/or my own assets instead of using some free ones in days 3 through 4, i'll keep you updated.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Cash Banooca










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