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FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
7 months ago

went over to Act 1 to get a few Sound Effects from it, and decided to show off the Custom Night mode from it,
Genuinely one of my favorite things i've made so far.

(I ported Act 1 from UE5.2 to 5.4, so it's a little broken currently)




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ACT 3 • Teaser 2 • The Arcade Next Week, the game page, Teaser Trailer, and more info will be coming out...

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

ACT 3, OUT NOW!

Changelog Below!

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Final Teaser: Act 3 - June 22nd

CAUTION: AUTHORIZED PERSONNEL ONLY

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.