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FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
9 months ago

went over to Act 1 to get a few Sound Effects from it, and decided to show off the Custom Night mode from it,
Genuinely one of my favorite things i've made so far.

(I ported Act 1 from UE5.2 to 5.4, so it's a little broken currently)




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Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

"A little basic.. But it's a good start." [ ACT 3 ]

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

The original Act 1 Main Menu, scrapped due to animation issues... and for being really generic lol (Made ~ 1/19/2024)

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today

Night 3 - Security Office (updated)

ACT 3 • Teaser 2 • The Arcade Next Week, the game page, Teaser Trailer, and more info will be coming out...