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14
4 months ago

What do you guys think about that hit impact? Looks pretty cool πŸ˜… #gamedev




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Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev

Working on different footstep sounds based on the tilemap. #gamedev

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Cursor Update:

- The cursor keeps the same scale, regardless of the camera zoom.

- Each weapon has its unique cursor sprite.

- Added a little rotation flair for extra juice.

What do you think? #gamedev

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev

Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev