Next up
I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.
This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version
EG 1.1.0-Challengers deep
New:
Classic mode - Go straight from level too level.
3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins
Changes:
Graphical overhaul
Extra:
Legacy levels included.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored๐ช. But I love how it turned out.๐
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.










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