Next up
I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.
This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version
EG 1.1.0-Challengers deep
New:
Classic mode - Go straight from level too level.
3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins
Changes:
Graphical overhaul
Extra:
Legacy levels included.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was boredπͺ. But I love how it turned out.π










0 comments