Game
EG - Prologue

5 years ago

EG 1.1.0-Challengers deep

New:

Classic mode - Go straight from level too level.

3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins

Changes:

Graphical overhaul

Extra:

Legacy levels included.




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I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.

This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version

1.1.0 Teaser!

Expected features-

New classic mode - Entirely Skip the World Map!

4 new challenges- 4 secret challenges will be scattered through the world.

Graphical Update- Most levels will get a new coat of paint!

Expected Date-15/1/21 (US 1/15/21)

What does Birdless in The Zombie Apocolypse have too offer?

Fight Your way through Hordes of Ex-Pedestrians!

Manage your blood flow to save the last remaining seconds!

Use weapons to fend off the hungry horde!

And most importantly: DON'T BLEED OUT!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

I was bored, so... ManutKat.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

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