Game
EG - Prologue

5 years ago

EG 1.1.0-Challengers deep

New:

Classic mode - Go straight from level too level.

3 Secret challenges - Hidden around the map and levels are 3 hidden challenges that give the player challenge coins

Changes:

Graphical overhaul

Extra:

Legacy levels included.




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I am an amateur Game Developer, and yesterday i released 1.0.0 of my first multi-level game using construct 3.

This game was created for a school project, and is due in January the 15th, I will use any feedback i receive too create a 1.1.0 version

1.1.0 Teaser!

Expected features-

New classic mode - Entirely Skip the World Map!

4 new challenges- 4 secret challenges will be scattered through the world.

Graphical Update- Most levels will get a new coat of paint!

Expected Date-15/1/21 (US 1/15/21)

What does Birdless in The Zombie Apocolypse have too offer?

Fight Your way through Hordes of Ex-Pedestrians!

Manage your blood flow to save the last remaining seconds!

Use weapons to fend off the hungry horde!

And most importantly: DON'T BLEED OUT!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Shadow The Hedgehog X pixel art

Just a Pico sprite

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.