Game
Great Gold Bird, Great Dark Yawn
5 years ago

What game changed the way you thought about games? This is possibly different from what your favorite game is.


Shawn and I were just discussing the games that challenged what we thought games were.

Shawn said his were two (ancient) games that still hold very fond memories: Loom (LucasArts) and King’s Quest III (Sierra.) Both involve magic, dumb humor (his fav), and wonderful world-building mythology. Loom had the added bonus of involving the use of music (which was new to him at the time) in a clever and innovative way for casting reality-bending spells. The pacing began to grow more narrative-driven, and you could see the designers stretching past their graphic limitations to tell darker and more human stories.  

Mine was the much more recent Gone Home. I’d always played games, but this was the game that made me want to make games. I didn’t realize games could tell such intimate stories on more abstract themes, like realizing you don’t know your family as well as you thought. I was like, “Oh! Games can be small and personal and human too.” They can tell emotional stories almost exclusively using the objects in someone’s home.



4 comments

Loading...

Next up

GAMEPLAY?

Sorry for the radio silence. We've experienced some personal and professional setbacks that are not worth getting into, but we're back on track and looking for a publisher to help us complete the game! Thanks for your support. It keeps us going. More soon

Oh you know, just some last minute game additions from our Derek Van Gieson... wonder what he's cooking up with these sketches? We are SO CLOSE you guys!

What's the most vivid memory of your childhood home?

The attic door was connected to my bedroom, and I never once went up there. I was terrified of it. Maybe because my dad told me they chained my twin sister up there, and fed her fish heads. Who knows?

From the outtakes pile: "ghost animals staging a backyard rendition of the Cherry Orchard." haha But seriously, sorry for the long radio silence you guys, but we are now officially in CRUNCH TIME!! Final turn in of all our assets is just a month away!!

Well friends, it might not look like much from this pic... but we did it! It's officially a wrap! What you see here are the final docs we hand to our beloved programmer to sort out! Looks like we'll be bringing Great Gold Bird to you guys Spring 2020!!

Holllly smokes, you guys! We broke 10,000 followers over the weekend- and we could hardly even believe it! Thanks so much to Gamejolt for all the support, and to all of you for the love! We’re cutting a gameplay trailer now and should have it very soon!

Sorry we've been a little radio silent, recently! We've stepped up our production pace, and are heavy in the fog of tweaking final writing/voiceovers/sound design/music! But, we did find this washed out polaroid just laying around...

Is that a pirate radio station hosted by a multidimensional spectral DJ?? Who can say! Courtesy of Derek Van Gieson. <3

Aw, the humble TRS-80! David uses it because he's perhaps a little paranoid (and secretly nostalgic for old technology?) But, as the enigmatic Joseph Heller sates: "just because you're paranoid doesn't mean they aren't after you." (art: Travis Schmidt)