Although i won’t begin development on Dead Area 3 right now (for obivious reasons), i would like to hear from you on what Game Engine i should use for Dead Area 3, i’ve already used FPS Creator Classic for the first two Dead Area games, which recieved mixed reactions, though i could just use a different game engine for Dead Area 3 as you will be in a different setting besides a floating base for Dead Area 3, and (maybe) HD Quality.
Vote here:
Voting will end when Dead Area 2 is released so vote now
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