Game
Dead Area 2
11 years ago

What Game Engine should i use for Dead Area 3


Although i won’t begin development on Dead Area 3 right now (for obivious reasons), i would like to hear from you on what Game Engine i should use for Dead Area 3, i’ve already used FPS Creator Classic for the first two Dead Area games, which recieved mixed reactions, though i could just use a different game engine for Dead Area 3 as you will be in a different setting besides a floating base for Dead Area 3, and (maybe) HD Quality.

Vote here:

http://goo.gl/QCUhV2

Voting will end when Dead Area 2 is released so vote now



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Got some fun collectibles in our game, Path of Kami!