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Sonic Runners Reloaded (Archived)

15 hours ago

What Happened to Reloaded and What's Next


As many of you might know, I transferred development of Reloaded's 2.0 version over to Strike last year, as I was suffering from severe burnout and didn't feel like I could finish the game anymore. Over the last few months, the entire vision of the project started to shift and I was starting to not feel happy with how things were going. And with the recent Unity shift that was announced without proper communication between the team, I knew things were not going to head in a direction I'd be proud of. And because the game was starting to not feel like Reloaded at all anymore (cutting a lot of things that made the game unique), I requested the current team change the name of the project and shift away entirely away from Reloaded, as to not affect to legacy of the original version. So with that, Sonic Runners Reloaded's development has officially ended.

With that being said, I hope you'll all look forward to future projects I'll be working on. At this time, I'm only planning to do one final Sonic fangame before fully transitioning to making entirely original games (I already started that a while ago and released Kudamono Drop, which you may or may not have heard of). That would be Sonic Jump Rebound, a reimagining of Sonic Jump in the style of Reloaded, with new features (including new items and a companions feature like Runners), new characters, and more. I don't know when the game will be out, but I'm working hard on it.

I'm really glad to have you all supporting me for this long (8 years!), and I hope you'll continue to support me in the future! There's a lot of exciting things coming up you won't want to miss! Please also check out Kudamono Drop if you haven't, I worked really hard on it as my first original project. It's available on Steam, iOS and Android. Again, thanks everyone for understanding and sticking with me and I'll see you all soon!



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