Game
Dice Adventure
9 years ago

What I did each day!


Day 1 (May 6) - Basic Movement System with fully functional dice, Enemy A.I and a basic fighting system.
Day 2 (May 7) - Collisions, Added Stone, Bug Fixing, Houses and walls, dialogue box, Boss 1 and Spawning.
Day 3 (May 8) - Engine Bugs.
Day 4 (May 9) - The first area, with some dialogue.
Day 5 (May 10) - Finished the first area with all dialogue (ready for game).
Day 6 (May 11) - Started the grass realm, nearly complete.
Day 7 (May 12) - Finished the grass realm with boss. Started the Ice Realm.
Day 8 (May 13) - Finished the Ice realm with boss. Started the Fire Realm.
Day 9 (May 14) - Finished the Fire realm with all past dialogue.
Day 10 (May 15) - Completed the Final Area. Finished the final scene.
Day 11 (May 16) - Bugs.
Day 12 (May 17) - Bugs, Title Screen, Playtesting
Day 13 (May 18) - Polish, Playtesting
Day 14 (May 19) - Done
Day 15 (May 20) - Done



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect