What I've Learned So Far Making Sunshine
Since development has taken longer than expected, here’s some thoughts on what I’ve learned so far making Sunshine. [ http://amydentata.com/2015/02/22/what-ive-learned-so-far-making-sunshine/ ]
Next up
Objectively Interesting I now have randomized quest objective names. You can also watch a (kinda stuttery) vid of progress on the waypoint display and little hints of AI advancement here [ https://www.youtube.com/watch?v=SibtD2Tvzfw ].
Color and Interesting Shapes
Bandana Dee the Dream Friend
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
brung back my old oc plus a new one
...they don`t have names yet tho
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Daldos Gameplay
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Where is Spider-man?
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:










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