Next up
a few in game screenshots
Feature Addition:
I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game
Balancing is hard... so I've started using spreadsheets
Game Concept Reveal!!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!










0 comments