Next up
a few in game screenshots
Balancing is hard... so I've started using spreadsheets
Game Concept Reveal!!
Feature Addition:
I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game
Showing off player 2 😎
What do you think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










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