So I realise I was planning to upload a dev log nearly a month ago but the problem I am currently having is I am only adding to the story of my game, so I had no idea what to put into the dev log as it would just be the same thing over and over again. I also have recently got a new computer but am having trouble with my graphics tablet working on it so I as of now cannot create more Grimm sprites. I do aplogise for not addressing any of this but I just did not know what to really do. But just so you all know I am still working on the game, I just have not really known what to put into the dev logs since most of it was just slight tweaks and of course the continuation of the story. Well I am going to be going back to working on the game and will update you all when I find things that I want to tell you all. And before I end this log I hope you all had a great Christmas and have a nice day :)
Next up
Runestones: from concept to in-game model🗿
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
brung back my old oc plus a new one
...they don`t have names yet tho
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Colorful Fox
Happy Late Easter!
New Teasers!
Got some fun collectibles in our game, Path of Kami!
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…










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