So I realise I was planning to upload a dev log nearly a month ago but the problem I am currently having is I am only adding to the story of my game, so I had no idea what to put into the dev log as it would just be the same thing over and over again. I also have recently got a new computer but am having trouble with my graphics tablet working on it so I as of now cannot create more Grimm sprites. I do aplogise for not addressing any of this but I just did not know what to really do. But just so you all know I am still working on the game, I just have not really known what to put into the dev logs since most of it was just slight tweaks and of course the continuation of the story. Well I am going to be going back to working on the game and will update you all when I find things that I want to tell you all. And before I end this log I hope you all had a great Christmas and have a nice day :)
Next up
Family band complete!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
:] me sigue sin gustar
:] I still don't like it
Pixel art gif










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