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126
Game
Ghenstab
3 years ago

What is new in 0.1.2a :

- Sound effects

- Level redesign

- New biome "The Grasslands"

- New enemy Skeleton

- Pause menu, Main Menu and DeathCam

- Planning to add a scoring system, i tried but it's difficult :((

+ more (view all my devlogs on yt : )




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Hi! So i did this lighting system, please help me make it better, anything will help #cheers #godot

Hi! What i have done in 2 days :

- I tried to make a shader (kinda worked :/? idk)

-shadows system for the player (planning to add shadows that move when the player is close to an object)

-custom loading screen

-the rest is pure coding,menus,pixel art etc

News :

- I added a new enemy (It is a skeleton)

-I added spikes that kill you when touched

-I created a new animation for the death cam

-I added a new "biome" (The Grasslands)

Things to add :

-More things to the Grasslands biome (animals?)

-Maybe a boss

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

A little taste of the new character selector in Ghenstab :))

+ Portal redesign and Main menu redesign

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

The 0.3.0 update is out!

~News~

- new stamina and sprinting system

- jump pads are now a thing!

News :

- New portal

- Environment redesign

- New Main Menu!!!

Things to add :

- Teleportation sound

+ more little edits (eg. background, colors etc.)

Zombie in action! #GameDev #Art #PixelArt

Ummmmmm, some early gameplay. Tell me if I should continue or not...