
Next up
Ghenstab 0.2.0 is out! Play the demo in browser or download it right now!!!
News :
- character selector
- the UI is redesigned
- new various sound effects
+ more (play the game to discover all the features)
Hi! What i have done in 2 days :
- I tried to make a shader (kinda worked :/? idk)
-shadows system for the player (planning to add shadows that move when the player is close to an object)
-custom loading screen
-the rest is pure coding,menus,pixel art etc
News :
- I added a new enemy (It is a skeleton)
-I added spikes that kill you when touched
-I created a new animation for the death cam
-I added a new "biome" (The Grasslands)
Things to add :
-More things to the Grasslands biome (animals?)
-Maybe a boss
Ha! Heh! Heh! Ha! It's over!
What is new in 0.1.2a :
- Sound effects
- Level redesign
- New biome "The Grasslands"
- New enemy Skeleton
- Pause menu, Main Menu and DeathCam
- Planning to add a scoring system, i tried but it's difficult :((
+ more (view all my devlogs on yt : )
Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.
Yes! I added sound effects
The sound effects at this moment are :
- jump
- death (player)
- death (ghost)
- background music
- and a death screen little song
~~ New enemies are coming out soon! :() (stay tuned!!!!!!) ~~
The 0.3.0 update is out!
~News~
- new stamina and sprinting system
- jump pads are now a thing!
My aseprite tree generator if finally out and panicking!
get the extension here: https://devkidd.itch.io/gentree
A little taste of the new character selector in Ghenstab :))
+ Portal redesign and Main menu redesign











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