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We were recently featured by Creative Bloq, who wrote about the long development journey behind Sub-Species.
The project started over 12 years ago, and switching to Unity was what finally allowed us to get a playable demo out.
https://www.creativebloq.com/3d/video-game-design/how-the-epic-1…
One of my favourite screenshots from Sub-Species so far.
Combat gets a bit chaotic once the bigger creatures show up.
If you'd like to try it, the demo is on Steam:
Thanks to everyone who’s tried the Sub-Species demo so far during Steam Next Fest. https://t.co/a6ZMkYqAsr
Sub-Species is currently part of the BIG Spring Showcase on Steam.
The demo is playable if you’d like to check it out.
Combat in Sub-Species.
We have been taking some short clips to show off some of the different underwater environments in the game. This is from one of the Arctic levels
Sub-Species is live at Steam Next Fest.
The demo is now playable on Steam.
https://store.steampowered.com/app/3779120/SubSpecies/?utm_sourc…
A glimpse of the alien environment. Parts of the ocean have been completely altered by the monsters.
Sub-Species is currently part of the Wholesome Underdogs Steam event.
The demo is playable if you'd like to check it out.
Combat from the Sub-Species demo.














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