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Meet Paul-Jean Formenti, or Defrog, a programmer on our team working on An Eternity Gone By. Read more at www.trashfiregames.com! #indievideogames #indiegames #videogames #gamedev #indiedev #portfolio #interview #gameinterview
Meet Cláudia Nunes, an architect turned environmental game artist for An Eternity Gone By. Read more at www.trashfiregames.com! #indievideogames #indiegames #videogames #gamedev #indiedev #portfolio #gameinterview #gameart #environmentalart #architect
Working on the combat system! In "An Eternity Gone By", you can pick up and throw, melee, or shield any object around you. Plants, couches, tents, it's all fair game! #indiegame #indiegamedev #indiedeveloper #gamedev
Meet Yevhenii, a prop artist for Trashfire Games on An Eternity Gone By! Read the full interview at https://trashfiregames.com/2023/06/30/meet-the-team-4/ #art #prop #gamedev #gameart #meettheteam #gameinterview #gameartist #propartist
From design to reality!! Creating enemies for An Eternity Gone By has been an incredible amount of fun! #indie #indiegame #gameart #conceptart #indiegamedev
Just resting with nature a bit before throwing myself back into the chaos.
Officially starting private playtesting for Level 1 of "An Eternity Gone By"! It's a big level so it might take a bit 😅. Let us know if you want to be a future playtester for "An Eternity Gone By"! #indievideogames
Take a peek at the gameplay of An Eternity Gone By: projectile mode. Anything can be used as a projectile, and we really do mean anything! #gameplay #indiegameplay #newindiegame #indievideogames #indiegame #independentgame
One of the very first enemies we came up with: A Demon Cow with fur made out of cotton candy and a creepy skull for a head. It attacks like a bull, charges right at you or kicks you with its hind legs!
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