Let me start by saying : I’m not completly satisfied with how the game turned out. I didn’t manage to do everything I could and the concept isn’t great. A perpetual runner, that’s not something I ever imagined doing. It’s not even a genre that I like! But, I had a twist.
Humor. Humor is what “saved” the game. A cool theme, absurd, maybe even funny. People, at least on the comments I recieve on the Ludum Dare website (http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31332 vote there) seems to be mostly positive theme wise. Some say that the gameplay is “standard”, but everyone seems to like playing a cactus in space.
Will I ever make a game that isn’t that good, but that is likeable because of what it says, or how it says it? I hope not. I’d like my mechanics, gameplay, pacing, etc. to be on par with what I’m trying to present.
I’m still learning. Bear with me.
For now, all I ask is you try it (on Gamejolt) and rate it on Ludum Dare. That’d be nice. The link, once again : http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31332
Also, check out my new game, Powerless. But don’t rate that one, it’s not even out yet! (http://gamejolt.com/dashboard/developer/games/view/20232/)
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