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Game
Five Nights At Sonic's: REMEMBERED
2 years ago

What's new?


  • Nights are now functional, which means that they can be beaten

  • The 6 AM completion screen is added in

  • Clone Sonic's eyes has been given a tweaked redesign (if you can tell from the title screen)

  • Clone Mario is somewhat functional, but he doesn't kill you yet.

  • Office is finalized.

  • Most of the rooms in the cameras are implemented but need some work finished.

  • I made a Google doc on the game's lore.

    screenshot_20241020_194501_docs.jpg
  • The game is could be beatable, but there's no ending after night five.

  • The entire game is doing good.

  • I'm moving into a new house.

  • Ignore my breathing



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The bad batch and the other two

(Not a part of the main game of course)

Clone Tails with and without his accessories (This counts as a render for his regular non-threatening appearance)

Trying to uderstand anatomy

blackrabbit pixelart

Here's more

Saturday Night at Freddy's - AVAILABLE NOW

YT Version : https://youtu.be/GIIyXCX2yvQ

Five Nights at Sonic's REMEMBERED Monthly Progress Report V

(Image has nothing to do with this)

How would you all feel if you were also tasked to recharge your power after a your shift while a yellow thing is lurking behind you, and you use a door to close it in but it also drains the power you're trying to get back quicker?

three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon

Five Nights at Sonic's REMEMBERED Monthly Progress Report VI

(It’s also my spawn day apparently)