
What's up guys and welcome to this dev log!
In this case, we wanted to show a comparasion of the old and new version of the game logo
In the old version, it looked stretched and the "G" letters looked weird, but in the new version, it is more symmetrical
Next up
It's been a year since the last post. We're sorry to say that the game has not started it's programing yet. But here are some concept arts our artist did! make sure to follow him on insta (@/kotvls). And hopefully we'll update again soon, with more news.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Some Shadow boss fight gameplay 👾
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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