Next up
I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old
(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)
'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.
v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
I added v6.6.13.... save progress as file and redownload game if youer need wave 65 and wave 70. I made 1-3 days worth of progress in 1 month and im kinda tired now so yea bye
Hey guys, for the people who know how to deal with their save files, there's an unstable build of the game I just released that needs some playtesting. It has a lot of bugfixes, but I just wanna see if saving works without as much issues.
Been thinking about this old horror elevator game I made when I was younger, and I've been playing the private copy I've been making small improvements to in the past couple years. Here's some creepypastas I'd add to it if any of y'all are interested.
Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO
(Also neutral dango got a redesign)
Game is practically dead, no more motivation, sadge
There MIGHT be a bugfix update regarding people getting their data reset by saving progress before playing the actual game, as well as a small chance of me adding the next boss (dust!determined7.rbxl) in the game this month.
SIX SEVEHHHH
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