Hello again everyone, After the release of 0.1.5.3, I have received several requests and questions about what will go in to the next update. Update 0.1.6 is already in development, and there are many new features and changes coming to PlanetScape, many of which have been popular requests by players.
In this article I am going to give you the rundown on all of those features and changes, as well as a little information about why those decisions were made. If you have any questions or feedback, feel free to leave a comment.
WHATS GOING TO BE IN V0.1.6
Performance Upgrade. I call 0.1.6 The ‘Efficiency Update’, because the main focus of this update is to increase the games overall performance. This update will:
-Reduce game lag, keeping the game running at a stable 30 FPS.
-Reduce performance errors (screen tears, pixel lines, surface/tile errors)Directives Panel. Opening your skill panel will also open the directives panel. Here you will find any new tasks given to you by an NPC. They are broken up into 3 categories:
-Primary Directives: These are your main quests, completing one of these directives is how you finish the game.
-Secondary Directives: These are side quests that either further or enhance a Primary Directive. (for example your first secondary directive is fixing the pod, so that you may find your first primary directive)
-Personal Errands: These are tasks given to the player that do not have to do with completing a directive. (such as discovering new technology, or trading with an NPC)Random Dungeons. On every layer there will now be at least 1 random dungeon to explore. Players will need to explore these dungeons and avoid traps in order to reach a random chest reward (greater rewards than other randon chests).
Other Changes:
-Player sinks down in holes
-Sound and video options will be saved to game file.
-Minerals will be more balanced on all layers.
-Lava and Acid flow 3x slower
-trees, flowers, and grass grow 3x slower
-Moving to the edges of the map no longer creates errors
-minor interface changes
For more info on future updates, check out my next blog post about PlanetScape in my Developer Blog, I’ll post the link here soon.
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