Game
4 Minutes at Fredi's ||: Reestablishment
2 years ago

Whatever-thly reminder that I am, indeed, still working on it. In fact, I've got the jist of the enemy frequencies per night, alongside adjusting the mask mechanic.

Even if I don't speak about it too often, remember that I am not abandoning devving this.




0 comments

Loading...

Next up

holy shit, wega in real life

Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.

(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)

Cob Cannons are pretty cool...

(welcome back, my favorite past time)

Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.

(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)

Not sure if this is a hot take, but I want to say this: Wall-Nut Bowling, the minigame, takes a noticeable nosedive after its first occurence.

In under 2 weeks, I've managed to beat Plants vs. Zombies, beat a good chunk of minigames, survival & I, Zombie levels & unlocked all of the premium plants - including the Imitater - alongside the option of picking 9 seed slots. I fuckin' love this game.

If anyone's wondering: Nope, I won't release any demo for it. Not that I'm some toxic bastard, I just think that people can wait for it, because developing this game isn't too slow for me... Which does not mean I'm rushing it btw.

Eh, felt like showcasing the roster a bit earlier than what was initially promised... Also the FNaF movie came out today, so I guess that's also noteable.

If anyone is curious about the amount of foes to defend yourself against that will be in this game, I'll definitively say: more than a dozen.