Game
4 Minutes at Fredi's ||: Reestablishment
2 years ago

Whatever-thly reminder that I am, indeed, still working on it. In fact, I've got the jist of the enemy frequencies per night, alongside adjusting the mask mechanic.

Even if I don't speak about it too often, remember that I am not abandoning devving this.




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If anyone is curious about the amount of foes to defend yourself against that will be in this game, I'll definitively say: more than a dozen.

haha cob cannon go PHWOOOOOOOOGNISKNGJNDG!!

Not sure if this is a hot take, but I want to say this: Wall-Nut Bowling, the minigame, takes a noticeable nosedive after its first occurence.

Eh, decided to show a bit of the map for this game. It might look like more of the same (as in: the same as Fredi's 1), but I assure you: It'll be way different.

(oh, and the random stuff is to simply cover up the rest, cuz surprises & stuff)

YETI ZOMBIEFFERK ROERRK()E( :D:D:D:D:

(i'm very happy that I got around to not just encountering him, but also killing him & getting him in the Almanac. Not the 1st time it happened, but it's still the best damn feeling)

the onepeater

Melon-pults are fucking awesome - they can hit Snorkel Zombies without the aid of meatshields. Absolute poggers.

(I assume other catapult plants can do it too, BUT for this level, I had Melon-pults - I used them & they're working out tremendously)

golden sunflower trophy :3333

...yeah, I feel like this game's release date may or may not be somewhere after October. Sorry about that, but my IRL stuff are my IRL stuff & can sting me in many unwanted ways...

diamond packjot