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Game
ToriMeki Memorial
4 months ago

When I animated the breath, the unnatural stillness of the body became noticeable. However, I did not have enough time to animate the whole body, so I tried moving the camera instead.




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CRT dream

Floyd–Steinberg, being an algorithm that propagates error, is ill-suited for GPUs. So instead, I limited the number of pixels processed per draw and only displayed the already-processed, stable ones. It actually resulted in a pretty interesting effect.

So thrilled! The supporter list grew so much, I've added a scroll feature! 🎉 HUGE thanks for all your amazing support. Feeling more determined than ever! ✨💪

Photosensitivity Warning I like the unexpected results that happen by chance while experimenting with shaders. I should take a snapshot.

now it's working!!!!!!!!!!!!!!!!!!

SaveState is starting to feel pretty stable now!

For the bug hunting spot, I don’t really have the time to draw each bug sprite by hand — so I’m thinking of making them actual ‘bugs’ instead, like this. It’s a bit tricky to control, but kind of fun, don’t you think?

ToriMeki Memorial ver. 1.0.0 is here! In this short scenario set in the world of DELTARUNE, you play as Asgore, a college student, and get to "befriend" fellow student Toriel.

⚠Photosensitivity Warning⚠

MY MOD IS BROKEN💦

Singing Alone in the Ruins

Hoshi Meguri no Uta by Kenji Miyazawa.