2 days ago

when my viewport shading is in "rendered" or even "material preview" phase, I see objects looking this glitchy. Is it just bcuz my PC is not strong enough to view it pixelless?




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full moon

man, it won't let me sleep.

haven't shared it here before.

the start.

5.0v3 PNM

And a funny icon mockup

gren buggy

some of my newer creations I've built a few days ago.

Scrapped Half life 2 Render I was going to do for the anniversary.

[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]

is that a blood moon I see?