3 years ago

When the combo lands just right. :chefkiss:




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Find yourself in the center of the battle and show off your prowess in Death or Glory. This is a different type of TCG where you use your own attacks and spells to beat down your opponent. It’s one-on-one: you vs. them.

Are you a Techie? Use your ammo to overwhelm your opponents with persistent and powerful attacks. Shield up for protection, but make sure you don't overheat.

Are you an Evangelist? Prove your worth through devotion in battle and be rewarded with unstoppable power. Only a fool would mock praying for strength for what happens when the prayer is answered.

Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.

Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron

Are you ready to band together to protect the town of Pearly Gates? Death or Glory’s latest event is all about the community! It will take every player's combined efforts to track the fearsome reptilian Beast and stop its rampage.

Card Corner is an idle poker game that sits in the corner of your screen while you do other things.

Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

Death or Glory is paying it forward. For everyone who plays the roguelike Adventure Mode this month, we will donate $1 to St. Jude's as part of our Wishes for the Children initiative. https://bit.ly/43NDwpO

In Death of Glory, how fast you are matters. Attacks and defenses have speed ratings. When your block is faster than an attack, you draw a card. But if you are too slow, you must discard a card. Be smart and be swift.

@ZAUM_SP 's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.

Play the Steam Next Fest demo now: https://bit.ly/ZeroParades

We love building custom decks for our runs. It helps games feel fresh and different. Game designers, how do you add replayability to your games?