5 years ago

Which characters from illustrators I should transform into 3D? Remember to yourself the character designs you want to work with: 60%/70% realistic and 30% stylish.




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My most recent creation. The character design is from a third parties and their due credit.

My version of the Hollow Knight character I did in 3D.

A 3D version of the Hollow Knight I created

A 3D work I did some time ago of Marie from Skullgirls

Ian Davenport from the french comic Spirite. Original character design by Margaux Kindhauser

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?