Next up
Despite what it may seem...
UPDATE: A fully playable Night 1 build now exists! Soon, the rest of the night shall be made, proper, I just need the last graphics to fully proceed!
And, as I'm sure you can see...
Maskie Reveal Teaser!
So, Christmas festivities have haulted game progress since the last update, which is a little disappointing since I was hoping to make this game a Christmas release (Though the extra time is probably needed anyway lol), but nevertheless Merry Christle!
flashlight
Game progress is coming along really well! Half the enemies are coded, most of the graphics are finished, and the rooms are being reworked to be properly functional with the enemy positions!
But the question remains...
I have been stuck tryna make sure this game is functional on lesser hardware because it has no right having this many rendering engine crashes on half my friends' PCs Curse you, OpenGL!!!
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