Game
One Night at Freddy Fazbear's
4 months ago

While TRTBN was heavily relied on Story and Graphics/Atmosphere rather then fully concentrated on GamePlay - ONAFF is made ONLY for the purpose to make an attempt to bring in interesting Gameplay mechanics while keeping simplicity of the original game.


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Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Making it harder for you.

Some wip work on original game, blocking the enviroment and testing the overall vibe and mechanics. Know nothing of C# but im eager to learn

TOP

Maybe make the game all filtered?

Dude's doodle from recent DLC for Brain Damage

Fnaf 2 reimagined screenshots, just for practice in blender.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Doodles i made of William Afton. Sketchy, uneven but would be just fine for the comic visuals.

Chica looks different.