Game
In The Name of Cheese
4 years ago

While working on the game last night, I found out that the spells need to be rebalanced somewhat. Stun spell, I'm looking at you in particular.




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Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.

...SO I'M MAKING IT A DATING SIM BABY!!!

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.

Provided without context.

The trailer is complete!

It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.

Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Small development update (Slowing down/semi-hiatus?)

The door is finally open.

What awaits Eric in this final area?

And what of his cheese?