3 days ago

"Why are you trying to protect something... if what you're defending can't be saved from the inevitable?"


basically i found this old and wacky "hypothetical transformation" for Mega Man collecting dust in my internal files, decided to make him a seperate "original character" and give him an X-esque redesign.

hey don't look at me i like redesigning/repurposing old characters/concepts



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hey guys what if Olivier "Onyx" Ivasch Kelser was peak (and instead of being a hedgehog recolor, he's a whole ahh human drawn in the MM Style [or at least, an attempt to replicate the style], and his name was Optic)

Been a while since I drew the guy that saved the video game industry, am i right?

Unfortunately, I had...a bit of trouble uploading this one. You know how the Big N is.

I put further words on that situation in an article.

#FanArtFriday

Obviously, we're nowhere near close to getting proper translators for RTF, but as a start we've (or to be specific, I've) changed the text-based icons for sprites into images, so that you'll be able to tell what it is regardless of language.

Your cries have been answered- enemies can now be moved by platforms (and soon to be conveyors).

We've also fixed platforms to work in scrolling scenarios.

mmmmmmmmm what cha saaaaaaaaaaaaaaaaaay

as a treat (and for your ease), the player physics are now set discreetly inside the hitbox sprite so your brain hurts less

enjoy the late night post

on the topic of the art i released some time ago, who do ya'll think this "human-ified" oc of mine could be

guess in the comments or smth

oh okay! cool

There are some wrongs that just have to be righted.

Rush Coil and Jet will be built into RTF v2A.