
Post about Mega Man!

Loading...My Godot Mega Man test project now has animation!
I edited and added animations for this test. I always wanted to juice up the Wily Wars sprites.
I made a system to have automatic Sprite Offset data imported and applied, from Free Texture Packer exports.

Loading...Got the basics of my own platforming character controller done in Godot.
Still a lot of features and other things to add / fix. But so far so good!
This is based on my Unreal Engine version from Mega Man Rulers of Space. (Wily Wars sprites just for fun.)
























