Game
Demolition: Military Style
9 years ago

Why make this game?


Why make a game that’s simple to make and also, quite frankly, stupid? Well, the answer is that I wanted to “dip my toe” into the gaming industry. I wanted to see what it would be like. I also hoped this game would be good enough to get some funds for better games. I realized that making a game like this is risky, considering anyone that knows Unreal Engine can make this game. Like I said, this game is a little dumb. It is a nice time-waster when finished, but it will die very fast.

I have plans for future games. These game will be better, both in quality and in gameplay. I will probably consult some people, as I may switch over to Unity. I love Unreal Engine so much. It’s simple to use and has lots of potential, but for what I am wanting to do, it just won’t work.

It’s hard for me to make these games between how busy I am, my lack of experience, and my lack of funds. I am no artist, and that’s why all the assets in this game are pre-made UE assets. But I am devoted to making games that are fun to make, and fun to play.

What was with that image that you posted? To be honest, I don’t know. I was trying to be mysterious in revealing my next game idea, and I feel like it failed miserably. Plus, I don’t think I’ll be pursuing that game. I have come up with better ideas. The image was revealing a new RPG game where you were stranded in a town, in the year 2001 (the year Douglas Adams died). That’s what was written in the top left corner. Anyway, I started writing, and just kinda got that. (Yes, my handwriting is bad. Not that bad, but bad).

Can I reveal my next game? Not entirely. I will say that it’s got large levels, zombies, wizards, and more. It may even be multiplayer.

I plan to finish up this game by adding some more guns and making it slightly better, both in performance and in quality. I don’t plan on doing too much more, though, as I want to get going on this next game. To tell you the truth, I have made around 10 different games, and never finished one. I hope to break that streak with Demolition: Military Style. While it may not be good, it will be finished.

With that, I leave you with the promise to get most, if not all, of the game done by the end of 2016. When I finish the game, I will begin working on this new game, which I will codename: Project Wizards. Project Wizards will probably cost or, if not, have paid DLC. I will only give the Pre-Alpha to 10 select people. I will need ten play-testers who can be diligent. I am giving you guys a heads up since you have been with me on this journey.

I’m excited about Project Wizards. It will be a very big game, both in scale and in gameplay. Expect a GameJolt Page release date of around March 2017. That is when I hope to share what I’ve got so far.

TL;DR I will get back to development soon, and I’ve got some new games planned.

Thank you for reading this post. I know it’s a lot, but I wanted to keep you guys updated. I will be back soon. Stay tuned, and stay awesome.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

So here's the first of the zodiac signs i will make for the next weeks.

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Explosive domino effect

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Annie of the stars