Game
Shadow Scape
9 years ago

Why Python?


Well the gist of it is, Python is simple.

While I could of programmed this game in C/C++, Java, C#, etc… I enjoy Python’s syntax and it is a lot easier to setup a game, I want this game to come out ASAP, so I decided to stick with python. I might write a newer version in C++ or C#, but not right now.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I did this on my 3DS ^^ #Kirby

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling

Pixel art gif