Game
FNaF: Jumpscare Simulator R
7 years ago

Why such a slow time to wait?


Hey everyone!

I just wanted to update you all on what’s been happening, and why this game is barely getting updates.

As some of you may know, I don’t have a whole lot of free time to develop.

I still have to deal with school, and i’m most likely going to be working soon, so that’s neat.

Honestly, I only get around a couple of hours a day to get the opportunity to make it, but I spend most of that time doing other things. about 15% of that time is for developing the game.

Just remember that this game is still going strong, and I don’t plan on delaying it anytime soon!

~ Harrison



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I did this on my 3DS ^^ #Kirby

Path of Kami, running around the shrine area

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!