What’s up my little webnauts?! Internaut here and I think I should explain why there is a significant lack of updates on all my in-production games across my entire Gamejolt page. The reason why is that I am currently doing my AS/A levels in school and honestly, they’re a LOT more work than I thought they would be! I literally have piles of homework every week and, on top of that, I’m helping out in two local theatres as a technical theatre person. (I also have two cameos in the production of Annie one theatre is doing where I play a police officer and a dog catcher who has one line). Technical theatre and stage management is something I really want to do when I grow up so I really want to work hard towards it. This means that I am spending less time then I did making ADoM on the games I’m making now. I’m so sorry about this but I honestly can’t really do anything about it. It won’t change the quality of the games; it’ll just mean they’re significantly slower being released!
Anyway, I hope you all have a wonderful day and I’ll see you all in the next update!
-Internaut
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
What you all think
The whole squad is here!
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Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Terraria
An infected room from the second part of Cybel ! Are you up for some cleansing?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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