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The Wall is a sci-fi horror visual novel packed with cinematic, action-driven moments and interactive QTEs that keep every scene alive. This clip shows the first escape sequence — where your choices decide the path… and your survival.
In The Wall, an Artificial Intelligence controls the city — and it wants more than obedience. It wants your mind. This scene shows what happens when you fail to resist its influence in one of the minigames… when the line between you and it starts to fade.
These are the first minutes of gameplay of The Wall, a scifi-horror adventure set in a distant city. Sorry, because it's still in spanish. We are working in a full trailer with english gameplay. ;)
This was a very early teaser trailer for the game. The final visual style wasn't still refined but the overall mood was already there.
The exploration mode in The Bunker is totally crazy!! The survival narrative experience now is also an adventure horror experience when you need to go out the bunker for looting. We are putting all sort of crazy stories into this part! Join our Discord!
The Wall is full of minigames to add more variation for the player. In this minigame, you need to rebuild a piece of paper a friend that has been killed left for you. What's the hidden message in it? And why is it important?
After a long day of hard work and problems at work, you get back to your place to relax. This area will introduce several elements that will change during the game according to your choices.
The Wall features a variety of gameplay styles to keep the visual novel dynamic and engaging. In this minigame, the city’s AI tries to invade your mind — and your only defense is to resist its commands before it takes full control of you.
The Bunker started as a visual novel with some extended mechanics in Renpy. Now I migrated it to Godot and it allowed us to enhance the gameplay beyond our initial expectations. Now looting places is a survival horror experience.PD:Icons are placeholders!
The Bunker is growing on a daily basis. We finally added the new Explore feature, so now you can be a real scavenger to protect your family from hunger. What do you think about this style of exploring?











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