Next up
Start to understand unity more
BNR-Office
WIP
Trying out liminal space vibe. Any feedback would be appreciated
Into the Water
The game was supposed to be on Clickteam, but since the limit in memory, keeping large amount of animations is a bit problematic, so I might switch to other engine. Here is how it looked
Nostalgia-Bait Springtrap
Monkey






























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