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Mario and Luigi: Superstar Simulator
2 years ago

(WIP) With the new code optimizations in place comes shadows! I hope at least one person will be hype about this-




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Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Wanted to post this as a GIF

What's your favorite galaxy?

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Went back to the first Galaxy and animated it

Truly a Good Egg Galaxy, with the Egg being the SOUNDTRACK

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

Decided it's better if I animate the Galaxies, starting with Space Junk Galaxy

This was disgusting to animate

Also for some reason, Olimar's Hocotate Ship is huge in there..

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it