Game
Pixel Escape


4 years ago

With a lot frustration at first, I managed to reduce the loading times. If you want to know how I did it, check out the article...


When Unity loads a scene, it goes through all references and loads them into memory. In my case all the audio/music files took a lot of space.

So I reduced the overall size of the files and changed the import settings. With that the loading times were eliminated. This video helped me particularly:

https://youtu.be/T6Uag8VlMck

Here is my list of what you can do:

  • reduce size of scenes

  • use additional scene loading

  • use instances and dontdestroyonload

  • use only one scene



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Hey everyone!

How are you doing? @AntoineVanGeyseghem played #PixelEscape once again, be sure to check out his video:

https://www.youtube.com/watch?v=Ha0IfU5oMLI

I'd love to see your lets plays too, so definitely give it a try and share it with me!

Day 2/7

In total 30 pets and 3 animals have been added to #PixelEscape. Will you be able to unlock them all?

#MadeWithUnity

Day 7/7:

Tomorrow is the final release! Be sure to follow and share #PixelEscape. You've so much to discover in this game! But see it yourself!

#MadeWithUnity

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Can you guess what this could be?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Day 4/7:

Open packs and get costumisations, pets, eggs or coins! #PixelEscape #MadeWithUnity

I think you should play my game #PixelEscape! It's currently winter!

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And while you're here, go and nominate it for the gj awards!

Thanks and see you soon :)

#MadeWithUnity #RateMyGame

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on the hunting AI. I'm using the nodes in the apartment and chances to let #Hayamichan choose a new destination...

Useful c# script is in the article!

#MadeWithUnity #GameDev