Game
Pixel Escape


5 years ago

With a lot frustration at first, I managed to reduce the loading times. If you want to know how I did it, check out the article...


When Unity loads a scene, it goes through all references and loads them into memory. In my case all the audio/music files took a lot of space.

So I reduced the overall size of the files and changed the import settings. With that the loading times were eliminated. This video helped me particularly:

https://youtu.be/T6Uag8VlMck

Here is my list of what you can do:

  • reduce size of scenes

  • use additional scene loading

  • use instances and dontdestroyonload

  • use only one scene



0 comments

Loading...

Next up

Say no more!

I've finally added mobile controls. It took a ton of work to redo the input system, but now I can just export the game for android and everything should work

Day 7/7:

Tomorrow is the final release! Be sure to follow and share #PixelEscape. You've so much to discover in this game! But see it yourself!

#MadeWithUnity

Day 6/7:

Fight against eight bosses and one randomly generated one. That are nearly endless bosses!

Btw, the final release is near!!!

#PixelEscape #MadeWithUnity

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

Day 3/7:

Here are some pet graphics from #PixelEscape. Some people gave me sprites and I added them as pets. A sunflower was drawn by @JuliyJulius!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hey Pixel Ecapers,

I've once again took some time to improve #PixelEscape. This time: the multiplayer. You are able to log in after the tutorial and start playing with your friends. Be sure to try it out now!

#MadeWithUnity #Pixelated

Yes, I'm still alive!

AND I've finally fixed major bugs in the game. The new release should be out soon!

#GameDev #Hayamichan

Ok who turned the yoinky sploinky mode on?

Day 1/7:

After some work on #PixelEscape, it's time for the last release! In seven days Pixel Escape will get one final update! Thanks for your support and be sure to try it out when it's released! It's available for everyone to play!

#MadeWithUnity