After a bit of thinking I have decided to temporarily cancel this project again, however for a LOT longer. i have been stuck on a bug for a very very long time and I absolutely cannot get it working the way I want it to. The main problem with all of this is, I tried to make too big of a game for my FIRST EVER indie game title (also reflecting my programming skills are not at all up to scratch). As I said I will revisit the game sometime in the future when I am a lot more skilled with unity and C#.
My current objective is to create a slow stream of games, each one involving more and more work and complex programming until I feel ready to tackle Sanic Ball: Reloaded once more.
I will also not be releasing the current build as it is simply broken. Also the YouTube channel will still be created as it will allow me to give constant updates on my upcoming games, one of which I have worked on greatly, and is NOT MLG Clicker (though it still needs a name).
Thankyou to everyone who supported the project, I am sorry.
Aim
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