Game
Kevin & Friends - Video Game 3
9 months ago

With the Alpha Demo released, I’ll be taking a break from game dev since this is the only one that was left in my check list.

I’ll shift my focus on my new K&F episode for YouTube.


I’ll get back to coding once I get back to the US with my sisters. Our flight is in 3 days.



0 comments

Loading...

Next up

Rare W of Microsoft.

Watermarks is something I always do and encourage. Even if I post some AI images here before, I do that very rarely.

If this keeps going, then America would never be safe.

I'll give people the option to enable or disable flashing lights as there is some enough in the game. Most people probably won't touch it, but you still have this option.

24 🥕 blocks. Yay.

Upcoming 5th stage for K&F VG 3.

This is the semi-final one as I'm getting closer to its finishing point.

That's cute, but do you feel the need to go out of your way to commit this much towards AI?

Another issue is that Copilot 365 hallucinates more than the main Copilot, so it's not that reliable.

I'm still patiently waiting this obsession to stop.

Here’s a 5 minute showcase of the final boss I have made so far. Took me about a couple of days to do all of the animation and code.

You can now shoot while flying in midair.

I also bumped the new build to v4.5 instead of v4 because of the new things and fixes I'm going to include.

Since the v4.5 is long enough, you can now save your progress.

P.S. I'm currently developing the system.

I just recently discovered MistWarp, which is a fork of TurboWarp that really has very good amount of additional options and customization.

UI changes is something I always wanted because I grew tired of Scratch's vanilla UI designs.

Also yeah, new scene.