There isn't much to V1.0 No new monsters no new guns. Nothing new. Just some bug fixes and stuff. But I might get new weapons and some new monsters in v1.01. Also Log-in will still be broken until I found out how to fix the error. I was planning on swapping it with Game jolt API but then I also had the idea to make it so players can just type a name without logging in. The First Public test should be out in 2 hours or so. Also Player animations are broken until I found out how to fix it too but I managed to get survival working.
With the progress made, I might release the first public test (not the full v1.0) just to test some things, like the new hats added from the later versions of ST3. I'm currently just updating Menu Music customization to it actually being the menu music.
Next up
U can never have April Fools too early. An April FoolsMas? Merry Christmas!
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Very early gameplay of door functions and cameras When I mean "Very Early", I mean it was very early.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
There will be 3 new maps releasing in the coming versions, these new maps will not release all at once, more like one by one.
Funny Multiplayer
Seal Island Intro! For #ScreenshotSaturday!
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