TL:DR - I never actually did any further development of Exit, but now that I'm learning a new and better game engine, we will finally see progress!
I said I would continue development for my game Exit in Löve2D or PyGame. Fun fact: Löve2D kinda sucks, especially for making a 2D rpg from scratch. Also, I never learned PyGame because I already knew Löve2D and I didn't want to go to the trouble of learning a new framework. Anyways, I never actually started development for Exit in one of these engines. GOOD NEWS THOUGH: I'm learning the Godot game engine, which has much better 2D support, and 3D support if I'm feeling frisky. So yeah, Exit is not abandoned (yet), and I'm going to be doing some cool stuff with it in the future.
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